Building a Music/Video Streaming Server in Go – Using HLS

In this tutorial, I’m going to walk you through building a streaming API using Golang. Don’t worry, its surprisingly easy to build a robust streaming server, especially if we utilize one of the more modern protocols: HLS. What is HLS? HTTP Live Streaming is an HTTP-Based adaptive bitrate streaming communications protocol developed by Apple. https://en.wikipedia.org/wiki/HTTP_Live_Streaming HLS allows us to serve …

Purity in my Programming Please

Pure functions are often hyped up in the Javascript world, probably because of the abundance of state in front end applications. While pure functions have their downsides (i.e. inconvenience, potentially large argument lists), I believe they should be used as much as reasonably possible, and I want to focus on pure functions in Go. What is a Pure Function? According …

How to: Global Constant Maps and Slices in Go

For the most part, Go developers are pretty good about using constants for global configuration, rather than global variables. A problem arises however when we want a global constant slice or map. The go compiler doesn’t allow these more complex types to be set as constant. Many developers, upon making this realization, decide to then use a dangerous global variable. …

The Proper Use of Pointers in Go (golang)

Go has become increasingly popular in recent years, especially in my local area. Go has been consistently displacing other backend languages like Ruby, Python, C# and Java. Go is wanted for its simplicity, explicitness, speed, and low memory consumption. Many developers that are new to the language, or new to a language that can handle memory directly using pointers end …